10-04-2015, 04:59 PM
[Central PC] Plataforma do futuro com jogos do passado
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10-04-2015, 05:00 PM
10-04-2015, 05:01 PM
10-04-2015, 05:08 PM
Sério, achei os modelos bem feios. Na hora me lembrou as CGs de PS1 com os personagens quadradões.
10-04-2015, 05:08 PM
SIDSTART escreveu: Sério, achei os modelos bem feios. Na hora me lembrou as CGs de PS1 com os personagens quadradões. O da batalha achei simples também, mas você viu este vídeo? Muito bonito. Principalmente o ambiente em geral. E sim: também achei os personagens quadradões, creio ser o estilo de arte escolhido para o jogo.
10-04-2015, 05:23 PM
Eljo escreveu: O da batalha achei simples também, mas você viu este vídeo?Vi sim. Os cenários estão bonitos mesmo. Apenas os personagens estão quadrados. Deve ser o estilo de arte escolhido mesmo.
10-04-2015, 05:33 PM
Caramba, está na dúvida que é direção de arte?
10-04-2015, 05:36 PM
11-04-2015, 07:50 PM
12-04-2015, 02:05 PM
13-04-2015, 11:11 AM
Reviews de Titan Souls
The Sixth Axis Citação:One hit point, one arrow and one target; Titan Souls is an exercise in simplicity. It evokes memories of classic games, as you seek the satisfaction of striking that killing blow to a Titan. Except they are waiting for you, and though I feel there are a few bosses that are particularly difficult, this is a game that deliberately provides the kind of unforgiving challenge, and trial and error gameplay, that people will either love or hate. 8/10 Destructoid Citação:My normal difficulty run through, save for some exasperation at the final two titans, did make for good pacing. Death or victory come quickly because, for the most part, the titans are designed to leave you few opportunities to win. Running around and staying alive isn't an impressive feat because you're no closer to winning. The moments of opportunity are designed to put you in harms way -- surely killing you should you miss the shot -- doubling down on an intense thrill. The quickness with which these things kill you makes you always feel perpetually. That you often have to stare down these charging killers, like drawing an arrow against an oncoming train with a baseball-sized weak point, is exhilarating. 8/10 PC Gamer Citação:In an interview, the director of Dark Souls Hidetaka Miyazaki once referred to a game’s health bar as the character’s ‘will to live’. The lower the bar, the more determined and desperate a player will become to stay alive in those split seconds. Anyone who has played Miyazaki’s masterpiece knows this feeling all too well—you’ve been flattened by some horrible boss, you can’t just cure because you’ll be killed instantly, so you’ve just got to get in that one pixel perfect dodge on the enemies next attack and you’ll have a window to cure yourself. Time to test your nerve! IGN Citação:Titan Souls’ sparse world and lore is merely the delivery device for its creative fights that hinge on your perception and skillful mastery of its simple, yet fluid and responsive controls. Though the experience is short, it’s potent, as weathering every titan’s impossibly lethal storm and finding that one true strike is an excellent and intoxicating retelling of David versus Goliath each time. And should you survive the punishing menagerie of monsters, having mastered each bout, Titan Souls raises the stakes and the difficulty, daring you to shoot to kill and do it better. 8/10 Polygon Citação:There's a kind of satisfaction to be had in beating Titan Souls' meat grinder, but I only found a feeling of triumph at those points where it stepped away from its die-hard tendencies. In a game that usually kills so quickly, Acid Nerve finds its best moments when its willing to spare the rod, even if it's just for a few minutes. 6.5/10 Edge Citação:Titan Souls proves that what works as a prototype does not necessarily translate to final product, that austerity only goes so far, and that some pitches are best left in the elevator. 5/10
13-04-2015, 04:00 PM
The Witcher 3 em 4k
13-04-2015, 04:02 PM
Lindão.
Vai ser possível zerar Deus Ex: Mankind Divided sem ser visto por nenhum inimigo (até evitar combate?), incluindo os chefes Citação:The recently revealed Deus Ex: Mankind Divided surprised us all, and excited a lot of fans of the Deus Ex franchise. Some new information has been revealed after that with several aspects being detailed, that we have previously covered. Once again Game Director Jean-François Dugas has been answering a few questions from the community on Twitter. ghostable http://wccftech.com/deus-mankind-divided-g...man-revolution/ Parecem que aprenderam com os erros.
13-04-2015, 04:11 PM
13-04-2015, 04:57 PM
Esse Little Devil Inside tah lindão
CG do Ps1 vem ni mim
13-04-2015, 06:35 PM
GTA 5 comparações console vs PC:
13-04-2015, 06:41 PM
Por que ta tão borrado no PS4?
13-04-2015, 07:13 PM
Devem ter dado zoom num pedaço da imagem. Como a resolução do PC tende a ser maior, fora outros detalhes (filtros, draw distance, etc)...
E ter dinheiro é foda, heim! Rockstar modelou ou texturizou boa parte do jogo 3 vezes.
13-04-2015, 07:16 PM
1º video feito com o Rockstar Editor:
13-04-2015, 07:53 PM
Baixando o jogo aqui.
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