18-05-2015, 03:51 PM
No relatório fiscal dela, a Capcom disse que HD Remasters é um dos focos dela devido ao sucesso surpreendente de REmake HD.
Considerando que boa parte dos clássicos dela estão indisponíveis no PC e em diversas plataformas, acho uma boa decisão. Tomara que isso inclua coisas no estilo de DuckTales. E DD no PC.
Also:
Diversos times trabalhando nos mesmos jogos pra acelerar o desenvolvimento.
http://www.capcom.co.jp/ir/english/data/pd...014_full_05.pdf
Citação:Q. Capcom is using downloads to sell remastered and other versions of catalogue titles. What is the
relationship between package and digital download sales? Isn’t there a risk of competition between
these two channels?
A. HD remasters of our catalogue hit titles will be one of our key business activities. Overseas, it is
becoming difficult to sell these lower-priced and re-mastered titles at stores because of the
declining number of stores and sales area limitations. Therefore, we started aggressive digital
download sales activities. These activities created new demand for these titles. For example,
overseas download sales of "Resident Evil" (HD Remastered) in the past fiscal year were far
higher than we expected. It is not a risk but rather the growth of the download sales channel gives
users more options. We regard this as growth in opportunities to have allow access for more people
to enjoy our games..
Considerando que boa parte dos clássicos dela estão indisponíveis no PC e em diversas plataformas, acho uma boa decisão. Tomara que isso inclua coisas no estilo de DuckTales. E DD no PC.
Also:
Citação:Originally Posted by Capcom
Q. Are you making progress with measures to reduce the time needed to develop titles in major series?
A. During the past few years, we have reorganized our development operations and enacted significant
structural reforms. We have completed a framework that can use several lines for the production of
a single series and have started using this system. We believe that one of the benefits of this
framework will be a shorter development period, which is something we have yet been able to
achieve. For titles that we are working on now, we expect that major benefits will start to appear
from the fiscal year ending in March 2017.
Diversos times trabalhando nos mesmos jogos pra acelerar o desenvolvimento.
http://www.capcom.co.jp/ir/english/data/pd...014_full_05.pdf