BarrigaVerde escreveu: (25-01-2017, 12:37 PM)Sério mesmo que comfirmaram? Perdi essa informação então. Até onde sei, foi falado como rumor 100 mini shrines e 4 shrines principais, agora dungeon nunca vi. Se tiver o link da entrevista eu agradeço. Não é desconfiança, quero saber mesmo.
Ele confirmou que haverá cidades (villages), inclusive apareceram 2 no último trailer. Será que você não está confundindo com isso?
Li na GAF:
Citação:In the waypoint interview he did mention this:
There are fewer big dungeons in the new game, and an emphasis on Link having many smaller shrines to explore, spread around the map. Is that a design choice that goes back to the beginning of the project? Or is that a change you made when the decision was taken to make the game for two platforms, to reflect the battery life of the Switch when it's undocked? So the player can finish a shrine in a single handheld sitting?
Aonuma: It wasn't necessarily an original design point. At first, we were planning to include more large, labyrinth-style dungeons, the sort of things you'd expect in a Zelda title. But the reason we decided to include the smaller shrines—which isn't to say there aren't some larger dungeons in Breath of the Wild—was to strike a balance, between this extremely large (over)world that you're exploring, and these goals and objectives to explore within that. So by dotting these shrines around—a larger number of them, but with each smaller in size than the older-style dungeons—it helped bring up balance, and break up the huge world into smaller, explorable chunks.
And at a gameinformer interview:
During the demo, you hinted that there are a couple larger dungeon areas and bosses in the game. How do those differentiate from the shrines that are scattered throughout the world and what are the benefits of the shrines?
Aonuma: As I mentioned earlier in the presentation, if you go to the shrines some of the items you get will increase the growth potential for Link in terms of the amount of hearts you get or the increase in the amount of stamina gauge you get. And speaking about the bigger dungeons with bosses they actually serve a completely different purpose than the shrines and so the reason that Link has to go to those dungeons is different than the reason he has to go to the shrines.