28-10-2019, 11:02 PM
Posseidon escreveu: (28-10-2019, 10:18 PM)Abri com o Wordpad aqui, ele mostrou isso:O jogo pode estar usando CD-DA pra coisas tipo cutscenes.
FILE "C:\SATURN\079 ALBERT ODYSSEY (U).BIN" BINARY
TRACK 01 MODE1/2352
INDEX 01 00:00:00
TRACK 02 AUDIO
PREGAP 00:02:00
INDEX 01 23:58:38
TRACK 03 AUDIO
INDEX 00 24:21:18
INDEX 01 24:23:18
TRACK 04 AUDIO
INDEX 00 27:48:15
INDEX 01 27:50:15
TRACK 05 AUDIO
INDEX 00 31:37:52
INDEX 01 31:39:52
TRACK 06 AUDIO
INDEX 00 32:47:38
INDEX 01 32:49:38
TRACK 07 AUDIO
INDEX 00 35:37:52
INDEX 01 35:39:52
TRACK 08 AUDIO
INDEX 00 39:29:39
INDEX 01 39:31:39
TRACK 09 AUDIO
INDEX 00 40:16:06
INDEX 01 40:18:06
TRACK 10 AUDIO
INDEX 00 41:47:05
INDEX 01 41:49:05
TRACK 11 AUDIO
INDEX 00 43:58:03
INDEX 01 44:00:03
TRACK 12 AUDIO
INDEX 00 44:21:44
INDEX 01 44:23:44
TRACK 13 AUDIO
INDEX 00 46:39:23
INDEX 01 46:41:23
TRACK 14 AUDIO
INDEX 00 49:00:06
INDEX 01 49:02:06
TRACK 15 AUDIO
INDEX 00 49:13:50
INDEX 01 49:15:50
TRACK 16 AUDIO
INDEX 00 49:52:24
INDEX 01 49:54:24
TRACK 17 AUDIO
INDEX 00 50:10:02
INDEX 01 50:12:02
TRACK 18 AUDIO
INDEX 00 52:04:13
INDEX 01 52:06:13
TRACK 19 AUDIO
INDEX 00 54:39:62
INDEX 01 54:41:62
TRACK 20 AUDIO
INDEX 00 56:20:17
INDEX 01 56:22:17
TRACK 21 AUDIO
INDEX 00 57:17:36
INDEX 01 57:19:36
TRACK 22 AUDIO
INDEX 00 59:21:01
INDEX 01 59:23:01
O que achei estranho é que o jogo tem mais que 22 faixas. Tá normal isso?
E bem, parece que as trilhas de audio são encodadas diretamente no .bin.
Não sei se o emulador gosta disso.