04-07-2021, 02:57 PM
PCSX2 enfim livre de plugins.
https://github.com/PCSX2/pcsx2/pull/4436
Citação:This one has been long coming and a huge pain to get to this point, but it's finally there!
As always for those PR, it's not yet finished and available here for early review before being ready for QA.
This time around the nice list is:
Update the GUI to fit with our pluginless system
Remove unused windows files (eg *.def)
Port to Windows
Look through the codebase and remove the last references to our plugin system
Fix up TODOs I added regarding GS state as we can introspect it directly now
Look back at my savestates callbacks and add a wrapper akin to other subcomponents (with Opening/Closing %s)
Add a menu entry for GS
Agree on a consistent formatting everywhere (I am going to assume this is good enough and do the rest in another PR)
And probably more things I forgot!
I also modified a bunch of __forceinline, which we seemed to really love using at stupid places in the past. While I tried my best to avoid touching any hot code we might want to do some benchmarks once this PR is ready for QA to make sure I haven't fucked up everything.
It's time to synthesize 1.8!
https://github.com/PCSX2/pcsx2/pull/4436