Gbraga escreveu: (25-05-2023, 08:42 PM)...
Foi o próprio Ryota que falou ok.
É o assist do lobo LOPES
Ah, tem mais:
On top of that, Suzuki notes that special actions in FFXVI’s combat were inspired by Marvel Vs. Capcom 2 as well. When you time certain commands just right, it will unlock, in real-time, even more special types of moves, something players experienced with combos in Marvel Vs. Capcom 2 will find feels loosely familiar.
“[These special moves] are one of the things we wanted to implement early on [...] that’s not necessary, but players, if they have the skill, would be able to pull off in of those base foundations.”