04-04-2025, 10:41 AM
Citação:Can you provide some more detail on the general gameplay loop?
The game has a so-called “hub” area, where players can choose their character, customize them and enter online multiplayer*. Online multiplayer supports up to 8 players. Upon concluding an online match, players then return to the hub, at which point they receive some sort of reward whether they win or lose. Using these rewards, players can further customize their character, and so the cycle continues.
Online matches are generally last player standing, however there are certain cases where victory conditions differ. For example, players may be tasked with teaming up to take down a powerful boss enemy, or find themselves in other special circumstances.
é um jogo com data de valida
chuto uma semana para ninguém mais jogar
achei interessante isso aqui
Citação:First off, please tell us what led to this title being developed for Nintendo Switch 2.
A while back, we had the opportunity to meet with Nintendo to discuss ideas, and during this discussion, we presented a rough outline for The Duskbloods.
It was still very bare-bones at the time—more a loose string of ideas than a proper presentation. The concept itself was different from anything we had done before, and Nintendo seemed very interested in helping make it a reality. So that’s when the project kicked off.
At first it was being worked on by a small team as a title for Nintendo Switch. However just as the game started to take shape, we were approached by Nintendo with talk of Switch 2, which led us to revamp our development path with this new hardware in mind.
The new hardware’s focus on online features allowed us to stay as true to the original vision as possible, which was very good news for us.
provavelmente ninguém ligou para essa bosta sem ser a Nintendo
isso aqui explica o pq PVP sempre foi bunda e os fans que deram mais importância do que realmente tinha...
Citação:It sounds like even those who tend to shy away from PvP can still enjoy themselves.
That was the intention. I personally am not much of a PvP person, and I wanted to make something that’s satisfying even for players like me.
While the goal of a match is to obtain First Blood, there are personal objectives that provide separate rewards to the player as well, so I hope these add to the fun of each engagement.
pq então você vai fazer a porra de um jogo com PVP obrigatório no meio?
