24-06-2025, 12:25 PM
Falando sobre jogar DS pulando as cutscenes, por acaso topei com esse artigo aqui no The Verge 
Pior que, por incrível que pareça, a história é bem menos maluca do que os trailers davam a entender, o jogo explica MUITA coisa, e nem demora muito pra isso também. Ainda tem suas Kojimices, mas no geral ele conseguiu criar um universo relativamente coerente juntando essas loucuras todas.

Citação:I skipped every Death Stranding cutscene and I’ll do it again
With fewer cutscenes, the game becomes funnier, and just more fun.
I beat the original Death Stranding, but please don’t ask me what happened in it. There was a cataclysm — not quite a Gommage — that made the US more divided than ever, and you play as a babysitter-meets-delivery-guy who has special awareness of invisible, hostile creatures called BTs that are “beached,” which isn’t as relaxing as it sounds. There are grenades filled with pee, poop, and blood, and everyone who’s anyone was motion-captured to be in the game. There are whales, Guillermo del Toro (in appearance but not in voice), huge pools of tar, and Geoff Keighley is there, too.
Sounds like a silly game, right? It is, especially if you skip all of the cutscenes in the game, like I did. And I plan on doing the exact same thing now that the sequel is here.
Death Stranding’s long cutscenes repelled me from playing through it, and I say that as a longtime fan of the Metal Gear Solid games. After five or so failed attempts at getting past the first episode since the game’s 2019 launch on the PS4, due to trying to play it “right” — which I thought required close examination of every word and frame of this bizarrely written story — I just said “screw it.” I finally beat the game on my Steam Deck (runs great!) just a couple months ago.
It’s not that the cutscenes are bad, but their plodding, cinematic pacing feels at odds with the game’s overarching design, which is a glorified physics sandbox stuffed with just as much humor as there is desolation.
https://www.theverge.com/games/690231/de...cenes-skip
Pior que, por incrível que pareça, a história é bem menos maluca do que os trailers davam a entender, o jogo explica MUITA coisa, e nem demora muito pra isso também. Ainda tem suas Kojimices, mas no geral ele conseguiu criar um universo relativamente coerente juntando essas loucuras todas.