Street Fighter 5
Data de Lançamento e Dhalsim Revelados(PG.223)
Gbraga Returns escreveu: 250 reais na PSN BR, quem vai preordar pelo beta? Crylol
Considerando que paguei 230 em The Lixer, tá até razoável. Tem jeito não, dólar a 3 dinheiros é foda.
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theboss escreveu: Considerando que paguei 230 em The Lixer, tá até razoável. Tem jeito não, dólar a 3 dinheiros é foda.

The Witcher até vale 230, agora SFV não vale 250 nem fudendo.
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Oswald escreveu: The Witcher até vale 230, agora SFV não vale 250 nem fudendo.
Replay value de SF é infinito, chola mais. Sem falar no acesso ao beta.
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Oswald escreveu: The Witcher até vale 230, agora SFV não vale 250 nem fudendo.

e fudendo essa sua bundinha gulosa?
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Lol Lol Lol

Bom dia pra vcs também.
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Opinião do ultra David, cara que narra campeonatos de SF



The pace of #SFV is fantastic, like a Ken-Ken match in 3S. Damage is huge, links easy, stun danger constant, footsies complex, zoning viable

Keep in mind we were playing v Combofiend who knows the game well & plays offense in every game, but he got stuns in like 80% of all rounds

Each character has more than a couple legit tools in the midrange so footsies didn't feel simple or boring

Mixups feel very strong! Each time you block you lose white life so when you get opened up after blocking you can lose tons of real life

Some chars can stun in 2 combos, & throws deal 1/4 stun bar, so stun is never far. So stun danger + white life loss = mixups feel serious

Overheads for the chars there are just single hits, no big combos out of them, but they still feel serious because of the rest of the system

Walk speeds are fine imo. Only slow chars are Bison & Nash but they have other non-walk options that give them plenty of mobility still

Very few things cause hard knockdown & combos seem pretty short at least w these characters, so there are few breaks in play too

Oh btw no crouch techs, pressing jab+short regardless of whether standing, crouching, or hidden in another button results in grab

Links are given buffer leeways of a few frames so they're all doable, even 1f links. SF4 shortcuts are still in

Oh, re: fast pace & constant danger, at least these chars had few real reversals, some had none, & backdash isn't invincible. Good luck heh

Throws are so serious. 25% stun, good damage, very short tech window, no crouch techs, these characters' throws help set up their game well

Here's my #SFV Gdoc testing page, fully filled out except for Cammy which @jchensor can handle if he's interested

https://docs.google.com/document/d/1lO2n8cG...review?sle=true


oh yeah i forgot to mention there's a mechanic called crush counter, each char has a normal that when it counterhits causes huuuge hitstun
allows for combo after, can be tight to time but fishing with that button = big payoff. but the button is unsafe on block so there's risk


Ryu is awesome, he feels like a really good 3S Ryu. Big damage, big stun, good buttons, good fireballs, good uppercuts. He's kinda scary

Parry is nice but can be canceled only into parry, so, can't parry then block/dp/etc, must wait till parry recovers or parry again

Parry recovery is p short though of course. But for example, I did cr lk xx dp & james parried my cr lk & tried to dp, my dp came out first




Bison is soooo sick. Huuuge damage, great buttons, very very tricky stomp/devils reverse, good anti-fb vskill, vtrigger gives crazy movement



Birdie might have the game's best buttons right now tbh. Cr mp = god antiair. Giant damage (this is a theme). Vskill is super useful




Cammy has excellent pressure, great stun output, great movement. Divekick is like crazy far & fast tbh




Chun has good midrange, good pressure. I'm falling asleep. Nash is cool. Go read that gdoc or tune in tomorrow for more. Night y'all
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Achei tosco ser beta simples de data marcada, tava torcendo pra ser um full early access, com a gente recebendo personagens conforme são feitos e tal, estilo Skullgirls Endless Beta, aquilo é mil vezes mais legal :C

EDIT: Throws are so serious. 25% stun, good damage, very short tech window, no crouch techs, these characters' throws help set up their game well

Isso vai ser uma merda online. Se com crouching tech já era roubado no SF IV, imagina agora.
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Qual a data do beta?

Porra, se fosse como o Endless Beta seria ua felicidade amiogoan, aquilo é só o ouro.
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Oswald escreveu: Qual a data do beta?

Porra, se fosse como o Endless Beta seria ua felicidade amiogoan, aquilo é só o ouro.

23 de julho começa, quando acaba eu não sei.
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Dois chars ingleses anunciados de uma vez.

Será que a cota estourou?

Dudley e Eagle... :-((
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Até encaro o preço BRASIL no jogo, mas não tão antecipadamente e apenas por um beta =/
Esperar lançar mesmo.
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pois é, 250 pra testar um beta é complicado. Mas já conheço quem pagará então irei jogar de graça na casa do cidadão Emotion


Ainda tenho esperanças pelo Urien Emotion
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Seraph escreveu: Dois chars ingleses anunciados de uma vez.

Será que a cota estourou?

Dudley e Eagle... :-((

Bom, o cara que soltou isso não tem nenhuma credibilidade, mas tem uma lista rumor dos bonecos que não vão aparecer no lançamento do jogo

Moukis escreveu: Bora agitar o tópico com um rumor sem nenhuma credibilidade

Dee Jay is out,
Dudley is out,
Eagle is out,
Akuma is out,
Blanka is out,
El Fuerte is out,
Rose is out,
Yun is out,
Yang is out,
Gen is out,
Karin is out,
Hugo is out,
Sodom is out,
Cody is out,
Guy is out,
Rainbow Mika is out,
Fei Long is out,
Poison is out,
Edmund Honda is out,
Balrog is out,
Vega is out,
Dhalsim is out,
Crimson Viper is out,
Zangief is out,
Decapre is out,
Seth is out,
Dan is out,
T Hawk is out,
Makoto is out,
Ibuki is out,
Rolento is out,
Q is out,
Adon is out,

CONFIRMED
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Sem Sodom, pelo menos vai ter Juri.
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[Imagem: q1cjaMu.jpg]
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Gostei do Birdie, mas o Bison ainda é o char mais legal no jogo até agora Emotion
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O host tá quase um alpha 4. Lol
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acho que o haggar vem no lançamento no lugar do zangief e o novo boneco deve ser de rekka
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Birdie...ok
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Esse jogo tá parecendo uma pintura viva. Emotion
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