[Central de Nocticias] Final Fantasy XV
We still can find a way Nothing last forever Even a cold November rain
Deve ser algo bem simples, tipo em sides ou algo assim.

Agora que eu me liguei no pre beta escrito ali. Alpha então? Lol
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Orelha1 escreveu: (05-04-2016, 05:50 PM)Deve ser algo bem simples, tipo em sides ou algo assim.

Agora que eu me liguei no pre beta escrito ali. Alpha então? Lol

Também acho que não vão fazer árvores complexas que definem se tal personagem morre ou vive tipo Witcher 3. Acho que vai ser algo mais leve tipo Xenoblade Chronicles X
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Pqp vey, hunts com esse combate Emotion

Quero matar uns bichão ridículo Emotion
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Gbraga Returns escreveu: (05-04-2016, 06:46 PM)Pqp vey, hunts com esse combate Emotion

Quero matar uns bichão ridículo Emotion

vai rolar hunts como em FFXII/FFXIV? *-*
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InuK9 escreveu: (05-04-2016, 06:53 PM)vai rolar hunts como em FFXII/FFXIV? *-*

Não sei se serão exatamente no mesmo estilo, mas foi citado na GI como um dos tipos de quests que teremos.
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Depois dessa demo tem boas chances de ser o melhor FF de todos os tempos.

Sei que é sem noção comparar com turnos mas acho essa ideia de mesclar RPG com ação hack n slash algo muito interessante. Começou com Kingdom Hearts mas ainda era incipiente. Agora tá maduro.
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Posseidon escreveu: (05-04-2016, 04:04 PM)Oh, Caiops. O pagamento do meu Final Fantasy XV foi aprovado. Eu escolhi Mercado Pago no Cartão e depois abriu uma janela e troquei por Boleto. Tu poderia ter pago mais barato.

O meu também foi confirmado hoje. Em relação ao pagamento, eu nem ia imaginar que precisaria selecionar o cartão pra abrir a opção de desconto, e na opção de cartão aparecia a de boleto Lol
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Gameplay details:

-You can make branching decisions. Similar to older FFs dialogue choices;

-The game have magic synthesis to create new spells;

-There will be a growth system where you can spend ability points on weapon skills, Noctis, the party, bonuses etc. ;

-GI says there's a instrumental version of this in the game: https://www.youtube.com/watch?v=pO8kTRv4l3o;

-Four quest types: for fun (minigames:fishing/chocobo race/JusMon5 etc.), main story, monster hunts and regional quests. Currently over 200 quests and they're working on more;

-Tabata: "We have no intention to create sequels out of this";

-Weapon types includes: swords, daggers, lances, firearms, shields, royal arms, spells, and something called "machines" which weren't revealed yet;

-The trunk of the Regalia acts as party storage;

-Each party member has their own "special talent" that improves with use. One example given is Prompto will ask the crew to take pit stops with the car where everyone gets out, goes to a spot and he takes photographs. You can then share these photo's on social media. The more you do it the better his pictures will be. These are in the game for both character development and will have real consequences for the game. Prompto is photography, Noctis is fishing, Ignis is cooking, and Gladiolus is survival instincts;

-When you call a summon they won't always do the same thing. They are entities that exist in the world itself. So depending on the situation they will do different things. Examples given Titan sometimes will run up and melee hit an enemy, sometimes he will throw boulders at the enemy and its possible he will even give up and leave the battle. They will also act differently in a dungeon than they will in the overworld. Its a huge focus for the staff for Summons to feel exciting and a major event when they show up, not just some random monster that swoops in. They want a sense of awe with them;

-One of the screenshots has Ignis with a spear;

-GI has this to say, "FFXV isn't Witcher 3 or Dragon Age Inquisition in terms of your to-do list. That isn't necessarily bad because your quest log isn't bloated by insignificant or uninteresting tasks.....inspires a feeling similar to pre-PS2 Final Fantasies where there were huge overworld maps that made the setting seem authentic and enormous - even if you didn't find a quest every step.";

-You can improve and forge weapons from materials you collect;

-Kingsglaive has existed from 2013;
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Algum lugar para importar a revista?
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Boas infos, principalmente sintetizar magias. Imagino q vc só vá conseguir uma de cada tipo (fire por ex) e precisará sintetizar as evoluções.

-You can make branching decisions. Similar to older FFs dialogue choices

Seriously? Como os antigos? Lol

-Tabata: "We have no intention to create sequels out of this";

Não por falta de vontade. Mas na época, com a série no fundo do poço, o fandom/imprensa rebateu a ideia com tanta força que nunca mais tocaram no assunto. Pouco tempo depois, bastou a franquia apresentar sinais de melhora q os esse povo todo ficou bunda mole de novo e aceitou o papo de "thats the only way".

-GI has this to say, "FFXV isn't Witcher 3 or Dragon Age Inquisition in terms of your to-do list. That isn't necessarily bad because your quest log isn't bloated by insignificant or uninteresting tasks.....inspires a feeling similar to pre-PS2 Final Fantasies where there were huge overworld maps that made the setting seem authentic and enormous - even if you didn't find a quest every step.";

Não boto fé. Seria foda, mas n boto fé que vão conseguir isso nem a pau.
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dizer que um jogo terá 200 quests e que todas terão relevância é algo que eu duvido.
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A revista tem uns detalhes do inicio do jogo tb, que contém spoilers.
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SoraKH escreveu: (05-04-2016, 09:04 PM)A revista tem uns detalhes do inicio do jogo tb, que contém spoilers.

Gimme details
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Amilima escreveu: (05-04-2016, 09:07 PM)Gimme details

Story related info (SPOILERS):

-The game has a Chapter 0 (Prlogue) but GI wasn't allowed to see it;

-So the game starts with the car breaking down after the opening sequence. No Behemoth hunt.

-About Ardyn: shows up fairly early it looks like. The crew tries to take the ferry to Altissia and he stops them telling them service is suspended. At this point they don't know of the invasion.


-Noctis and co. find out about the invasion by reading a newspaper and then try and go back to the city but are blocked off by Niflheim forces.

Noctis and friends are on their way to Altissia -> car breaks down outside Lucis in a town called Leide -> you meet up with Cid and Cidney at Hammerhead who agree to repair the car and Cidney sends you on some fetch quests (kill monsters) -> car is repaired, gang goes to deliver a package for Cidney -> package delivered to the black dog seen in the trailers, named Umbra -> flashback to Noctis and Luna childhood -> Noctis and co. set out to a coast town to catch a ferry to Altissia,meet up with Ardyn who says they're closed off for now -> sidequests -> party goes to hotel, reads about Lucis attack in the newspaper -> they get back in the car and head back to Lucis right away -> they fight through some Niflheim troops and eventually see what's happened on the horizon -> Cor calls and delivers the bad news -> chapter 1 ends.


-Tabata state that There will be a centralized foe. Not an assortment of villians as the "main enemy". Think of it like Sephiroth there will be a singular major villian;

-Luna may have affection for Noctis, but their relationship is complicated and Noctis may not have the confidence to respond back to her feelings. Their marriage is actually a political one.


PS: NÃO LI
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Testei

Achei o jogo BEM safado, RIP FF

E RIP VII Remake, se seguir a mesma linha Lol
Além de ser feio demais, pelo menos no PS4, por conta do serrilhado e da resolução
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branching decisions vai ser tipo escolher com quem o Noctis vai ter um encontro em Gold Soucer...


e acho ótimo, liberdade demais impede de ter história boa
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Jack Russel escreveu: (06-04-2016, 11:59 AM)branching decisions vai ser tipo escolher com quem o Noctis vai ter um encontro em Gold Soucer...


e acho ótimo, liberdade demais impede de ter história boa

Witcher 3 tem uma história do caralho e dá várias escolhas. Mas não acho que seria bom num jrpg.
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InuK9 escreveu: (06-04-2016, 12:08 PM)Witcher 3 tem uma história do caralho e dá várias escolhas. Mas não acho que seria bom num jrpg.

Witcher 3 é o desfecho de uma história do caralho (que tem livros também) é muito diferente o universo e o tamanho dele para uma história fechada como o do FFXV.
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A Game Informer, como parte de sua cobertura de Final Fantasy XV, liberou um vídeo que mostra gameplay inédito do primeiro capítulo do jogo.


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Já acho que estão mostrando demais
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